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When this game started I knew that was in for something good, but I had no idea.
As soon as I got in, one thing was apparent right from the beginning , this game is beautiful, completely beautiful both in the graphics which are amazingly good even when not in ultra and in it’s use of soundtrack and it uses it masterfully well, creating moments where I just stood there and looked at things and listened to the music, I was exploring things not because of collectables(which are pretty interesting and explain some of the story that may confuse you) but because I wanted to see more of it, that’s powerful when I actually stopped myself from progressing through a level because I was listening to a song that was being sung , that’s amazing, this soundtrack was perfect for this game and these graphics never stopped amazing me.
I actually never played any other Bioshock games before this but I think I will now, make no mistake people this game is amazing, but okay enough praising the game the media did that already, so what’s the story ? Well you play Booker Dewitt, he’s your typical New York badass detective that goes to Columbia, a floating city, to save a girl Elizabeth, she later actually joins you as a companion, and if you think this will turn the hole game into a boring escort mission fear not, she never gets in the way and she actually throws you supplies every now and then, she saved my life more than a few times, oh and she also is a master lock picker and a great character that adds to the emotional investment in the story , Columbia herself appears to be a paradise like place at first, expect an unhealthy obsession with this prophet guy, it seems like a nice place but soon enough paradise falls and it’s all pretty bloody and fucked up and you discover that its basically the city of flying nazis, but there are moments of calm here and there, this game balances that out pretty well. I won’t spoil any of the story for you but it’s been a while since I’ve been so emotionally invested, and I also liked not being pissed off at an ending for a change, the ending was greatly satisfying and just fit the game perfectly, the characters were all great, both the main characters all go through good character arcs, the villain is interesting and the side characters are damn good.
On the gameplay side of things, this game was kick ass. You have a handful of weapons to play with and all of them are upgradable so you can pick your favorites but don’t over specialize because you won’t always have weapons; you also have vigor’s, they were in the previous games too, and they definitely had a great new dimension to combat, my favorite is return to sender as it gives you a magnetic shield and you can see bullets collecting and then you can throw it back, all of them are cool and have more than one use. To spice up gameplay you have some hooks and skylines you can use to get around faster and jump onto opponents, your vigor’s are also upgradable and you have gear to add to all of that, the gear is a little weak though but I liked some of them, it all works to make this game stand out from your everyday first person shooter as it is a surprisingly deep combat system.
When you get Elizabeth she can open up tears, which can give you weapons, robot sentries, cover or some higher ground to stand on, also when you progress in this story there are different choices you can make, they don’t change a whole lot but only little things here and there. This game has a lot of replay ability, you have a “New Game Plus” and the levels are pretty big and detailed, sometimes you have a choice between exploring or moving on, depends if you want to rush this game but really, why would you ever want to?
If I haven’t made my point clear yet, this game is amazing, while it doesn’t have multiplayer or any additional modes its definitely good for at least 2 play throughs so you’ll get about 24 hours of an amazingly good game, if that’s not worth your money I don’t know what is.
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